Team17 is kicking off the countdown to the 25th anniversary of the award-winning and beloved Worms series on 17th November. In addition to a collection of digital badges tracking the evolution of the worm design, a fan-driven update for Worms: Armageddon is now available with a raft of new features and updates, while the first beta is taking place for the recently announced Worms Rumble, which is scheduled for release on PlayStation consoles and PC later this year. Worms has been an award-winning success story since its debut in 1995, with instalments in the franchise launching on a range of platforms from the original PlayStation® to the most recent release, Worms W.M.D. on the current-generation of consoles and PC.
First released in 1999, Armageddon is beloved and recognised by the community as the quintessential instalment in the series. This week sees the launch of v3.8 of Worms: Armageddon, completed by fans, with dozens of new features and updates, including the ability to affect the game’s physics, the introduction of new CPU-controlled teams to online matches, and ‘Mapshot’ that allows players to start a new game on land decimated during a previous battle, as well as improved compatibility with Windows 10 and Linux platforms.
Kevin Carthew, Creative Director, Team17 said:
“I’m thankful to have been able to play some part in the Worms story over the past twenty years. Worms: Armageddon was among the first games I worked on; it’s incredible that members of the community are still delivering updates for it, and is a sure sign of its quality and the love that fans have for it. We’re currently writing the next chapter of the Worms story with Worms Rumble, and its beta test is currently underway. Tens of thousands of players have signed up to experience a fresh take on the series, and we’re receiving invaluable feedback that will help us deliver a great game.”
Nick Gomersall, Art Director, Team17 said:
“Worms has been a part of my life, and the part of the lives of millions of gamers, for a quarter of a century, and it continues to go from strength to strength. The series forms the backbone of my career at Team17, and the evolution of the Worms design throughout the last 25 years really stands out – everybody has their Worm.”
Today’s announcement comes just a week after Team17 unveiled the next instalment in the series, Worms Rumble, which is scheduled for release on PlayStation® 5, PlayStation® 4, and PC later this year. A Steam closed beta of Worms Rumble is currently taking place and is running until 8am BST on Monday, 20th July.
To keep up to date with all the information on the Worms series and Worms Rumble please like Team17 on Facebook, follow them on Twitter or join them on Discord.
For me personally, Team17 hold a very close place within my heart and gaming history. I live 100 meters from their first ever studio and they have remained local to Wakefield, however are no longer in Ossett. Does anyone else remember the early Easter Eggs within their games saying Ossett on them?