Planegg 15 January 2019: Publishers Deep Silver and developer Nine Dots, have announced the release date for their hardcore fantasy adventure RPG Outward. The game will hit PlayStation 4, Xbox One, and Steam on March 26, 2019. The announcement is accompanied by a trailer that highlights the game’s focus on challenge, immersion, and fulfilment.
Outward is an open-world fantasy adventure game featuring deep simulation and immersion. In it, players will experience an entirely new kind of RPG, where they play the role of a true inhabitant of a sprawling world, requiring biological maintenance and self-preservation against a harsh, uncaring environment. These simulation aspects also extend to the game’s representation of magic as an intricate web of rituals required to evoke supernatural powers. The game also packs a surprising feature: two-player local and online multiplayer, with split-screen (including online split-screen). This feature allows two friends to share a journey knowing they have at least one ally at their side and offers unique opportunities for streaming and strategy.
Today’s trailer showcases the rich fantasy world and the various obstacles the player’s avatar will have to face in this mystical environment. As a regular human being, players will create their own destiny against a variety of dangers both magical and mundane. Exposure to the elements is just as likely to kill the player as the monsters that roam the world. To survive, they will have to grow and master the game’s complex weapons, traps, and magic.
The Outward Gameplay Trailer can be viewed here: https://youtu.be/Tq_ombKt7BM
• Survive in the wilds as you explore a vast and harsh land
• Play solo or cooperatively, split-screen locally or online
• Ritualistic, step-by-step approach to spellcasting
• Constant auto-saving means you must live with your decisions
• Encounter dynamic defeat scenarios
• A unique experience with every playthrough
Stay up-to-date with the latest Outward news and information on the official website
Exhaustion, Thirst, Hunger. Interesting. With a bit of “survival” and “RPG” system, the game seems original and innovative but why does it feel like it’s another generic survival sandbox game akin to Age of Conan and Ark? Makes me want to play the game and find out.