Review: Home Sweet Home (ps4/psvr).

  Last year, newcomers Yggdrazil Group Co., Ltd. released their first game ever – Home Sweet Home, a first-person horror title based on the mythology and folklore of the developer’s home country, Thailand.  Initially, the title was released on PC, but on October 16, 2018, it was ported to XBox One and PlayStation 4, with optional VR on ps4 – which is what I played it on. So here’s the setup.  The main character, Tim, wakes up in a strange bedroom one night and finds that he’s in a run-down office…

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Review: The Low Road (pc).

Played on my laptop with the following system specs: Chassis:  Dell Inspiron 15 7000 Gaming Series (7567) w/ 15.6″ 1920×1080 LED display Processor:  7th Generation Intel Quad Core i7-7700HQ Graphics Card:  NVIDIA GeForce GTX 1050 Ti w/ 4gb GDDR5 RAM:  16gb, DDR4, 2400MHz Hard Drive:  1TB 5400 rpm + 128gb SSD OS:  Windows 10 Home 64-bit Today I have the pleasure of reviewing 2017’s The Low Road, an oddball point-and-click adventure/puzzle title chock full of dark humor.  Developer XGen Studios (Super Motherload) spent a solid three years developing this stylish 1970s spy…

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Review: Deluded Mind (pc)

Welcome to my first ever PC review, kids!  Today we’re looking at Pyxton Studios’s debut, the brand-new first-person horror title Deluded Mind.  Since there are more PC configurations than stars in the known universe, here are my specs. Chassis:  Dell Inspiron 15 7000 Gaming Series (7567) w/ 15.6″ 1920×1080 LED display Processor:  7th Generation Intel Quad Core i7-7700HQ Graphics Card:  NVIDIA GeForce GTX 1050 Ti w/ 4gb GDDR5 RAM:  16gb, DDR4, 2400MHz Hard Drive:  1TB 5400 rpm + 128gb SSD OS:  Windows 10 Home 64-bit So, Deluded Mind is a bit harder to describe…

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Review: Welcome to Hanwell (ps4).

Reviewer’s note: The second and third pictures below are saved screenshots of my gameplay experience in Welcome to Hanwell. They were uploaded from my ps4 to my Twitter then saved to my laptop via Windows 10 Snipping Tool and uploaded to AIR for this article. Any loss in fidelity or crispness of images is from the compression/decompression process and not a reflection of the game, which looks buttery smooth and sharp as a tack. [Update: Our apologies, but some images have had to be removed due to the over sensitive…

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Review: One-Eyed Kutkh for ps4.

So as a games reviewer, I’ve always taken into account the time, money, creativity and effort that go into making a video game.  A team of people ranging in size somewhere between one (Lone Survivor and Axiom Verge) to approximately 650 million (Arkham Knight, Dead Space 2) spend YEARS of their time coding and writing and creating and drawing and building and rendering and testing and re-coding and debugging a game all for the purpose of releasing a product that’s either a mega-blockbuster AAA title or a shoestring-budget indie darling, an action…

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