Thimbleweed Park starts out as a typical point and click adventure game that slowly becomes an X Files tribute in a small town full of interesting characters and giant pigeon people (Yes, I am being serious). As far as this genre of games go, I am definitely not a fan of typical point and click games. I find them to be plain up boring and never really found myself playing one and thinking “Oh this is really good, I wonder where this is going”. However, I am going to look past my usual feelings towards the genre and see just what sets Thimbleweed Park apart from the rest.
Initially, I found that Thimbleweed Park clearly doesn’t take itself to seriously. It’s tongue-in-cheek humour sets it apart from other games of this nature and had me laughing at even the silliest of puns. From bodies “pixelating” rather than decomposing to the aforementioned giant pigeon people and their “signals”, it did keep me laughing throughout my playthrough. Although some parts were a little drawn out and irritating as the NPCs would often talk for quite a long time with the same jokes which got a little tiresome. Though I particularly enjoyed how the games humour would change with each character focus, which leads me onto my next point.
“Hey er… You got the stuff?” Erm… Are you the guy?”
Same here Delores, same here.
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